Kamis, 11 September 2014

Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics)

Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics), by Daniel Shiffman

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Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics), by Daniel Shiffman

Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics), by Daniel Shiffman



Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics), by Daniel Shiffman

Download Ebook PDF Online Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics), by Daniel Shiffman

This book teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization.

A unique lab-style manual, this book gives graphic and web designers, artists, illustrators, and anyone interested in learning to code a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of advanced techniques.

From algorithmic design to data visualization, to computer vision and 3D graphics, this book teaches object-oriented programming from the ground up within the fascinating context of interactive visual media and creative coding. It is also supported by a companion website (learningprocessing.com), which includes all examples running in the browser using HTML5 canvas and p5.js, downloadable versions of all source code, answers to select chapter exercises, and over twenty hours of companion video lessons.

  • A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages
  • No previous experience required—this book is for the true programming beginner!
  • Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve

Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics), by Daniel Shiffman

  • Amazon Sales Rank: #238590 in eBooks
  • Published on: 2015-09-09
  • Released on: 2015-09-09
  • Format: Kindle eBook
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics), by Daniel Shiffman

From the Back Cover

Learn the fundamentals of computer programming within a visual playground!

This book teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization.

A unique lab-style manual, this book gives graphic and web designers, artists, illustrators, and anyone interested in learning to code a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of advanced techniques.

From algorithmic design to data visualization, to computer vision and 3D graphics, this book teaches object-oriented programming from the ground up within the fascinating context of interactive visual media and creative coding. It is also supported by a companion website (learningprocessing.com), which includes all examples running in the browser using HTML5 canvas and p5.js, downloadable versions of all source code, answers to select chapter exercises, and over twenty hours of companion video lessons.

Key Features include:

  • A friendly start-up guide to Processing; a free, open-source alternative to expensive software and daunting programming languages
  • No previous experience required―this book is for the true programming beginner!
  • Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve

  • Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics), by Daniel Shiffman

    Where to Download Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics), by Daniel Shiffman

    Most helpful customer reviews

    2 of 2 people found the following review helpful. Great book, especially for non-programmer beginners By Thomas Murphy I strongly recommend this book. Well written with complete code, a strong tour of Processing and its wider ecosystem. The only caveat I would add is that if you have any programming/computer science background, a lot of this will be non-applicable to you and you'll skim through about 60% of the book to pick up the Processing-specific syntax.

    2 of 2 people found the following review helpful. Great for High School! By Kristina Brown I'm using this book in my Intro to Computer Science class, and it is awesome!! My kids love the interactivity of the lessons and the accessibility of the code. Thank you, Dan for this book! It's the best one out there for beginner programmers!

    2 of 2 people found the following review helpful. Better than ever By David Pentecost Better than ever. This book and Shiffman's "The Nature of Code" are the gateways for non-coders to create beautiful work, or just gain an appreciation for the beauties of programming.

    See all 8 customer reviews... Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics), by Daniel Shiffman


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    Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics), by Daniel Shiffman

    Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics), by Daniel Shiffman

    Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics), by Daniel Shiffman
    Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics), by Daniel Shiffman

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